Central Mississippi Chapter Professional Development Day

    Central Mississippi Chapter Professional Development Day

    “Project Management Builds Community”

    When: Friday, September 21, 2018.  Registration begins at 7:30 and sessions begin at 8:00 ending at 4:45, followed by a networking reception (see details below).

    Where: The Manship Wood-fired Kitchen, 1300 North State Street, located in The Belhaven district in Jackson.  Covered parking garage with Security provided by the Baptist Hospital.

    Online Registration: Early Bird rate of $149.00 extended through Monday, September 10, ending at midnight. Regular rate of $159 is available until the morning of the event.  Day of registration may be open depending on availability of space.

    Schedule for Event Day: Registration begins at 7:00 with a continental breakfast, juice, and coffee provided. The program begins at 8:00 and end at 4:45. Lunch and snacks are provided throughout the day.

    You are invited to a networking reception, immediately following the last panel, to mingle with students from the Mississippi Coding Academy!

    This is an opportunity for the students to talk with you about your profession, and to ask questions about real-life work situations and practices.  Please plan to join us! 

    This reception will include complimentary hors-d'oeuvre, along with a cash bar.

    Total PDUs Available: Eight (8)

    This is our Chapter’s largest event of the year and you don't want to miss it!  It will be an exciting day with dynamic speakers and sessions focusing on projects that impact key aspects of our community: education, health, public utilities, charity, culture, economic development, government, public/private partnerships, and business, along with a session on technical project management skills.

    We have an exciting and diverse group of presenters this year, and we welcome their experience and knowledge as we grow together, expanding the influence of project management in our communities. 

    Speakers and topics include:

    • The Story of a Successful Project: The Two Mississippi Museums
    • The Changing Landscape of Project Management, Will Duckworth, Certified Scrum Master
    • A Powerful Project, Moon Mullin, Entergy
    • Revitalizing Northpark Mall, Christy Campbell, Marketing and Business Development Manager, Northpark
    • Data Modelling and Mapping, Gary Hennington, The Geospatial Group
    • “Better Together” Project: Jackson Public Schools
    • Managing Resources, Charlie Case, Core Technology
    • Meeting Stakeholder Expectations: Online Business Registration and Reporting, Thomas Riley, Mississippi Secretary of State's Office

     

    More speakers coming soon!

    “Danger Close”

    Direct fire weapons systems rely on line-of-sight.  For example, a rifle, machine gun, anti-armor rocket, or tank main gun are all direct fire weapons.  A soldier sees the target and sends a projectile directly towards it.

    On the other hand, indirect fire weapons are those that do not rely on line-of-sight of the target for their deployment.

    Think of mortars, artillery, naval gunfire, and (maybe) close air support – these are all considered indirect fires. 

    Simply put - think of indirect fires as someone lobbing an explosive up in the air and down on the bad guys.

    Often, the troops carrying out these missions do not see the enemy.  They fire their weapons at the request of the troops who are engaged.  The coordination around this is actually pretty impressive, but beyond my capacity to explain. 

    Suffice to say that you can call someone who is miles away on the radio, give them coordinates for your target and your direction of observation, and they (the battery) are able to do calculations to figure out which direction and angle to aim their guns. 

    The most basic fire mission is the “adjust fire” mission, where the battery will launch one round at a time, to be walked onto the target.  The observer will make corrections (up, down, left, right) until the battery is able to get around in the desired location.  At this point, the observer requests a “fire for effect,” and every gun in the battery opens up on the target.  This mission can be repeated until the target is subdued.

    Sometimes, munitions may be dropped close enough to endanger friendly forces.  In this scenario, the forces requesting the fire mission will declare “Danger Close.”  A danger close distance depends on the type of munition requested. 

    For our heavy artillery, for example, anything within 600 meters of friendly forces is “Danger Close.” 

    For naval gunfire, the danger close distance might be 750-1,000 meters. 

    Not being an artilleryman myself, I actually don’t know what “danger close” means to the battery.  Obviously, if you are the force requesting support, you want your allies to know they are lobbing rounds close to your position.  It’s just good information.  However, I’m not sure what the battery does with that knowledge, other than triple check their aim before sending rounds downrange.  Perhaps they err on the side of caution (away from the observer) in their calculations. 

    So, what in the world has all this got to do with Project Management?